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	<title>Comments on: Get Flash content into Flex</title>
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	<link>http://www.novio.be/blog/?p=31</link>
	<description>facts, findings &#38; fantasies on interactive media</description>
	<lastBuildDate>Fri, 03 Sep 2010 13:21:44 +0000</lastBuildDate>
	
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		<title>By: Hans Van de Velde</title>
		<link>http://www.novio.be/blog/?p=31&#038;cpage=1#comment-1065</link>
		<dc:creator>Hans Van de Velde</dc:creator>
		<pubDate>Mon, 15 Sep 2008 19:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.novio.be/blog/?p=31#comment-1065</guid>
		<description>Melvyn, thanks a lot for your very interesting input on this. 
However, in your example, it seems like the code that&#039;s attached to the movieclip isn&#039;t taken into account anymore. Oh well, whatever... great comment!</description>
		<content:encoded><![CDATA[<p>Melvyn, thanks a lot for your very interesting input on this.<br />
However, in your example, it seems like the code that&#8217;s attached to the movieclip isn&#8217;t taken into account anymore. Oh well, whatever&#8230; great comment!</p>
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		<title>By: Melvyn</title>
		<link>http://www.novio.be/blog/?p=31&#038;cpage=1#comment-1038</link>
		<dc:creator>Melvyn</dc:creator>
		<pubDate>Sat, 09 Aug 2008 11:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.novio.be/blog/?p=31#comment-1038</guid>
		<description>It&#039;s possible to do this without any loading by embedding the assets in the app directly, like this:
[Embed(source=&#039;assets/FlashMan.swf&#039;, mimeType=&quot;application/octet-stream&quot;)]
public var Assets:Class;

Then you can &quot;extract&quot; all the symbols from the swf. (see AssetsManager class)

 I put up a quick demo here: http://melvynhills.be/demo/FlashAssetsInFlexTest/ (right-click for source)

Thanks for the UIComponentWrapper :)</description>
		<content:encoded><![CDATA[<p>It&#8217;s possible to do this without any loading by embedding the assets in the app directly, like this:<br />
[Embed(source='assets/FlashMan.swf', mimeType="application/octet-stream")]<br />
public var Assets:Class;</p>
<p>Then you can &#8220;extract&#8221; all the symbols from the swf. (see AssetsManager class)</p>
<p> I put up a quick demo here: <a href="http://melvynhills.be/demo/FlashAssetsInFlexTest/" rel="nofollow">http://melvynhills.be/demo/FlashAssetsInFlexTest/</a> (right-click for source)</p>
<p>Thanks for the UIComponentWrapper <img src='http://www.novio.be/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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